Tuesday, 23 October 2012











                It's been a while since i updated my blog, but since i'm back at uni i will be doing more work and updating regularly. So to get my brain back into Maya again after the summer break i decided to do some 3d modelling. 
              At this stage i've done 3 different models using different techniques. The first being a chair modelled out of polygon primitives, which was quite easy just involves creating cubes and manipulating them. After that i modelled a bishop using, nurbs multi-patch modelling. This technique is much better for modelling rounded objects, by creating lines and then coating material around them to make a 3d object and revolving a single line into a 3d rounded object. Then i modelled a plane using a polygon box modelling method based on blueprints. I enjoyed modelling the plane the most partly because it was the most interesting object, but i found it interesting working with a block and manipulating it into the correct shape. It's almost like a 3d digital sculpture. Whilst doing these 3 models i learnt  a lot about modelling and have become way more comfortable with maya again after a long break from using it. 

Monday, 28 May 2012


This is my motion studies showreel, for which I used Maya for everything. I find 3d animation very interesting and I think I’m getting better at capturing realism. The showreel includes the, 11-second club project, 3 different walks, a man throwing a ball and a man lifting a weight. The challenging, but interesting, part of these projects, for me, is to try and capture and make believable the weight of the ball/object. This strongly influences how the characters body moves and I like the challenge of trying to capture that realistically. 


























Here is a selection of drawings from my sketchbook, I’ve done too many to include them all on this blog but here is some. I love the freedom of the sketchbook projects; we can draw almost whatever we want. 

Sunday, 27 May 2012

















Here are some life drawings, which I’ve done mainly in charcoal and pencil. As I’ve mentioned previously in my blog, since I come from an artistic background I’ve done quite a lot of life drawing before and I’ve always enjoyed it and learnt from the exercises we do.



Here are my 3 final backgrounds. I decided that the sunset one didn’t have enough colour contrast so I added in the dark grass in the foreground. Also I’m particularly pleased with the Photoshop colour editing on the interior background it really gives a sense of light.











Here are some of my supporting sketchbook works for the background project. I really enjoyed this project, taking a story and using it to create well composed beautiful backgrounds. I really enjoy using watercolours, I think you can get such brilliant colour blends and textures, which makes it perfect for the sunsets and landscapes I wanted to paint for this project. I learnt quite a lot about composition and colour contrast on this project and also I learnt how to enhance and slightly edit the final images on Photoshop. But I really liked the freedom of this project.


This is the Ident project, in which we had to create a short ident advertising our course. Like previous projects i enjoyed this one because it was a great chance to improve on my creative skill with a computer by learning how to use after effects. I find after effects very easy to use and i enjoyed playing with the effects.